But, given that Facebook is adamant about making sure everyone will be jacked into VR, the company needs its own way to sell games to people like your elderly uncle or grandma. It's kludgy and there really isn't anything worth playing on it. First-person shooter Critical Ops, on the other hand, downloaded 100MB worth of files before it would start.Ĭurrently, Gameroom feels like something that's been gathering dust for awhile. There's even a browser compatibility check. Those that did, like Scrabble, launched what looks like a web page within the program itself. And, well, none of them worked when we tried opening them. In our tests, Words With Friends, Trivia Crack, Peter Molyneux's Curiosity showed up as available games.
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Gameroom has been in beta for a bit - Game of Dice came out last week - but this seems like the platform's big roll out, with a free client download for Windows 7 and above.
That automatically rules out something like, say, Diablo 3: Ultimate Evil Edition's 58GB, but smaller fare like Desert Golf's 1MB size would have plenty of room to spare. The social network is starting small: games can't be any larger than 200MB, although it will "consider" hosting games up to 500MB on a case-by-case basis, according to the service. There are a few more details now, and from the sounds of it, Facebook Gameroom is basically Steam from 2009, but for Facebook games - both web and those natively built for the ecosystem. Back in August Facebook announced its PC gaming platform as a partnership with the Unity developer toolset.